Banana Pi BPI-F3 RISC-V OpenGL problem

Hello!

We recently bought a Banana Pi BPI-F3 RISC-V board with the intention of using it as a platform for running a graphics application written in Qt6.

However, both on Minimal (with X11 installed) and on Desktop versions of Bianbu 2.0.1, even the simplest graphics in FullHD work with 40-42 FPS maximum. At the same time, when using OpenGL, the FPS drops to 1 frame every 5-10 seconds.

The glmark2 tests showed 7 FPS, and also that softpipe is used as the GL_renderer. Although when running WebGL Aquarium, the web browser gives 30 FPS.

Can someone tell me what we did wrong? Because when opening several windows with graphics, everything works much faster than in one large one.


➜  ~ glmark2 
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
=======================================================
    glmark2 2023.01
=======================================================
    OpenGL Information
    GL_VENDOR:      Mesa/X.org
    GL_RENDERER:    softpipe
    GL_VERSION:     3.3 (Compatibility Profile) Mesa 22.3.5
    Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=32 stencil=0 samples=0
    Surface Size:   800x600 windowed
=======================================================
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
** Failed to set swap interval. Results may be bounded above by refresh rate.
[build] use-vbo=false: FPS: 7 FrameTime: 160.755 ms